![]() ![]() Most of all, you don't leave soldiers standing around when you're not using them. If you're going to make warband do so either because there's an army thats looking to overpower your towers, or because you think you can make a big enough army to smash another clan to bits.Ĭheeki Breeki님이 먼저 게시: like 3 soldiers, 2 healers, 1 miner, 3 woodcutters, 3 sailors, 2 merchants Well there's your problem.ġ. Generally a warchief and towers should be easily able to deal with any naturally occuring threats. Don't hold up any warband for defense unless you have no choice but to do so. With a setup like this you should make plenty of food, its very important to have a stockpile of food at all times with raven in case you need to go to war. Going up to 37 villagers does have some advantages (generally more bodies for your warband), but it does also make you very vulnerable to blizzards unless you have hearthstone/freya's blessing.Įveryone else should be villagers unless they are scouting (and as raven you can generally get 90% of your scouting done with docks). ![]() The more villagers you have the more food they eat EACH. Generally you dont need much more than 30-34 villagers. With the happiness boost from 3+ upgraded docks you can often do without a brewary. Since you're making so much gold from this, use that to colinise extra tiles instead of food. If I'm at war (ie: army is deployed), I'll bring all but one or two sailors in to forage/fight). Gold: 3 fully upgraded docks running all the time, unless I'm at war or a blizzard is coming. Wood: One upgraded cutter running 3 all the time and one unupgraded running just when extra wood is needed. If you can find spare iron for them then that will also boost their food production by an additional 15%. ![]() Once you get the medicine lore, healers will produce food when not healing and unlike villagers they can benefit from the silo boost. If that's not available then an upgraded farm (again, building and tools) with a stone silo and upgraded healers hut on the same tile. This is the late game economy that I normally aim for when I'm playing the raven clan:įood: Ideally a pair of upgraded food tiles (both building and tool upgrades and a wood silo). ![]()
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